#ifndef _MushroomMenu_h_
#define _MushroomMenu_h_
#include<windows.h>
#include "Sprite.h"
class CMushroomMenu
{
	int x;
	int y;
	CSprite *mushroom;
public:
	CMushroomMenu();
	~CMushroomMenu();
	void Render(LPDIRECT3DDEVICE9 d3ddv,LPD3DXSPRITE sprite,LPDIRECT3DTEXTURE9 image, int index);
};
#endif